not bad at all
seems there is a way to kill strawberry clock! the music was awesome. you should make better dieng animations next time. something like squeezed strawberries for example
not bad at all
seems there is a way to kill strawberry clock! the music was awesome. you should make better dieng animations next time. something like squeezed strawberries for example
Nice job!
Well its a good game and all but it becomes repetitive after awhile.. If you ever decide to remake this or something here's a few suggestions.
More Bosses.
More support characters.
Maybe other weapons.
(Because after you get enough upgrades you end up holding space down and running in circles xD)
Well that's about it.
My Score= 13755 (I Paused the game and I'll continue later heh)
Needs rebalancing
The game was very fun, but after around the 8,000 point benchmark, the game became impossible to lose without trying to lose. You eventually become so powerful that the best the game throws at you doesn't get off screen. The only reason my high score isn't in the 100,000's is because I got bored after a while. I would suggest setting the max caps for the abilities a bit lower so that there's still some tension and difficulty at the later parts. The early game parts are perfect though.
Wow
I'm not one for anti-clock day, but this game was hella fun. I've been playing it for 45 minutes so far and am still playing it. Got my power up to 23 and speed to 14 with range and area maxed.
There also is a bug. I don't know if this is on a certain screen or not (but I noticed it on the screen that had the globe clock with hands, move your character up to the top right of the screen and it generates health fast. That's something you should fix fast because it will amount to unbelieveable high scores.
Whoa
I was in this! woot! Even though i die like millions of time.