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Reviews for "GoldenClock FlashFighterD"

Great graphics and cool space effects...

... but there seemed to be something wrong with the detection of hits. For one, hitting enemies only seemed to work sometimes... either that or you didn't provide a way to display that an enemy had been hit except only every so many hits. I also couldn't tell when my own ship had been hit... I wasn't even sure wherre the health-bar of my ship was located on the HUD during the entire couse of the game! So when I died it was kind of a surprise. A walk-through of the HUD features would have been good besides the key-controls. Other than that, pretty good stuff.

Great graphics

But the gameplay was kind of boring. It would have been nice if the first level ended a little sooner, just so we could see if there was anything cool going on besides shooting colored dots at moving flash symbols. It was hard, but not in a challenging way- in a frustrating way.

too hard

way too hard, i cant get past the "B" part i always die i tried upgrading my firepower all the way and then i tried doing the shield way, neither one works.

it was ALRIGHT

it wasn't anything specil but it at least made me grin

great but

near the end when you need to buy off the rest of the flashes it gets damn near impossible to play, the enemies are everywhere which is fine but your health depletes so fast that it never has time to go up and then you die. and no save system?! you should at least be able to keep your upgrades