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Reviews for "Wiggi Rescue"

MEhh.....

This game was.....ok.....but id rather do something else with my time...it dont deserve front page

Meh

I found it rather boring, really.

What?

I'm saying this to the last guy who reviewed this
Dude have you read at all what he said.
It's a tribute...let me explain what is since you clearly don't know the meaning of that.
It means that he likes the game that's why he has a similar game to it.
Only to praise it.
So before you hit the review button next time. read what he says.

Under-rated

I don't know why this game isn't getting more attention. I found it to be very fun and addictive. I think people just aren't understanding how the score system and jumping system work. You should explain it better in the instructions. My high score so far is 4860.

Anyway, as far as criticism, the value of this game would increase dramatically if there was a high score list. Also, I'd like to see a little more depth when it comes to wall comboing. There should be an ability to double your score twice, and no, I do not mean by just bumping off the wall two times as you fall. I was doing some hardcore combos by jumping off of one wall, then flying the whole way across the screen, bouncing off the other wall, then landing on an edge for another combo, but I was disappointed when I saw the second wall bounce didn't earn me any extra points. So yeah, there should be a combo if you bound off both walls.

Lastly, there was a bug I found when I'd get stuck against the wall, but I wouldn't sweat too much over it as I've only seen it once in the two days I've been playing.

Anyway, great work, really. I hope to see more from you.

eh...

wasn't all that good... especially if you are trying to win a contest...
i realize it is meant for kids but it is meant for 5-12 not just 5 year olds... also the jump is too consistent... you should make it so you can conrol the strength of your jump by releasing early... due to the slowness of the jump this game is impossible to get very far in...

Skeik responds:

I always make my platformers in a way that you can release the button to jump lower. You probably just don't realize it because you never let go of the button.