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Reviews for "String Avoider 2"

Pretty fun.

It was a little bit hard on some of the really tight spots and corners, but not too bad. And i got confused when i died a few times cuz i didn't realize that the back of your string movesdifferently than the exact path you take, so blargh. lol.
I think it would be cooler if you added more color options, and an option to use a key board or mouse.
(also, for some reason when i changed the wall color, they didn't change, but the string did, so iono.)

fwe responds:

Yeah, that's what makes the challenge. It would be far too easy if the string just followed the path you took. Just like any other avoid game. The reason for the wall not changing is that the level is rendered once, so it will only change in the next level, whereas the string will change when you die and make a new one. Thanks for the review!

Difficult, buggy.

It's obvious you spent a lot of time polishing this game, but it's just too hard. Just the fourth level required intense precision, especially with the way the string moves so quickly. Human hands just can't move a mouse that precisely without jiggling it a bit. Beyond that, it seemed to have bugs that made it unplayable. I would just randomly die in a level, and I could see my string's tip wasn't anywhere NEAR a wall. All in all, this game was good for nothing more than a few minutes of frustration.

fwe responds:

I don't understand. Human hands can clearly beat this level as I have, along with every single other level in this game. I wouldn't release this game if it was as buggy as you claim it is. Maybe your 1997 IBM is processing it wrong, or your ball mouse can't handle the precision of such an easy level.

Thanks for the review, though

great follow up

glad I caught it. A lot of fun.

Great game.

It's a great game overall, it just pissed me off so damn much that i stoped at level 6 or 8