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Reviews for "Crazy Flasher"

awesome

i beat it but it was cool

Good times to be had!

I got sucked into this game for about an hour, which is a long time to sit and play a flash game :) My only complaint is after obtaining all the best weapons, the levels eventually became IMPOSSIBLE to finish. Once I got to the $50,000 missions, there were so many strong enemies that I was completely unable to defend or attack and dead within seconds.

Overall, this was a nice surprise for me. I didn't think this game would be as fun as it is. Good job!

Excellent Interactive Game

This interactive flash game is well-designed with excellent music and gameplay.
I fail to understand why some people write negative reviews about this game upon
either its linguistic errors and/or its gameplay when both does not really damage
the creative work in general.

As for the gameplay, those who rant that it is impossible to dodge attacks: it is
possible to dodge attacks, just move around with timing. As for those who
yelped the items are too expensive and the death-match offered too little, you
can do the story-mode over-n-over again (the stage 1 of story-mode offers you
$1000 per turn).

As for those who claimed the game's clipping is bad because, the fist-attack
(only the "special fist attack" is valid for this claim) has a longer range than the
sword: I guess those who claimed this never studied any martial arts nor
looked closely at the game. The enemy who can hit you with a long-range fist
when you have a sword is, when you are NOT in the attacking motion or is half
way of performing it. In JKD, Savate and Western Fencing as well as other
martial arts, there is a concept (and hence techniques) for attacking "before
tempo".

As aforementioned martial art's "before tempo" attack, the author of this flash
game included such an advanced idea into the game is a deed to be credited
and admired. As the reason of why I only give this game an 8 out of 10, the
reasons are as follows:

- Graphics still need some improvements
- Multiple game saving-loading system should be offered
- Throwing weapons such as darts and throwing-knives should be offered
- The English linguistic errors should be corrected and updated
- The passwords offered on BBPlayer.net are incorrect

...

I don't get why this game is getting so much praise... The text and story are even emptier than the oldschool sega beat-em-ups and characters manage to have even less personality than those games' protagonists had.

The clipping is horrible, I mean I've never in my life seen a fist have greater range than a sword but apparently this game bends reality and allows it. Any enemy with a ranged attack is prone to ultimately lame you to death by camping and shooting you down.

The game utterly lacks a defensive maneuver, a guard or dodge skill that would highly ensure survivability given that few if any battlefields even have health powerups.

Items are madly underpowered and very cost-inefficient, the first gun weapon being a 7-shot pistol at a cost of $6,500. Considering the gun itself costs $6,000, and the 7 rounds of ammo are $500, you'd expect something worthwhile, but no.

And since it takes 2 levels and a numbero f deathmatches to even get that kind of money, you'd think you might be ready to face a boss at the third level with a gun right? Maybe you would be if that boss didn't have an axe attack that sweeps past 1/4th of the playing field, had an infinite range machinegun spray, and a close-range eye laser.

I've yet to understand why I see "This is the best" in other reviews, unless these people have not played the arcade and console classics, because this ends up being more of an insult to the genre than a flash masterpiece.

Front page?

This is the best game that I've seen yet it has a daily 5th and is not on the front page. Come on NG you know that this is a Great game.