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Reviews for "Shield Defense v1.4"

Not bad, needs work.

I wouldn't say it's BAD, but it really needs some tweaking, in my opinion. The most common argument I've read so far is that it's SLOW.
And good god, it is SLOW. I coped with it for about 15 levels. The first 4 or 5 levels were ok, but after that, there is no possible way to get a decent stream of money, because the tanks get harder to kill. The timer is just too short to finish off sufficient tanks to make any money. so that left me frustrated, since there were a few tanks that only were one shot away of killing, but no time left.

How about a little money bonus for each hit, and a full bonus for a kill? Or perhaps giving a bonus after finishing a level...?

Good luck and hope to see more of this!

Just Bad

Overall just a horribly slow placed game. It isn't the fact that it is hard but the fact the game is repeative with only four tanks and total of 4 real upgrades that you can purchase. Also the shield is way to touchy as many times when my shield was actually defending the oncoming fire it would go right through the shield and it doesn't help the fact if you move your shield it doesn't protect you either. This game needs tons of improvement before it is even worth a decent score and also there is no reason to put an intrest section when you don't give a chance to increase the amount of intrest you can obtain. So why put that in there at all anyway.

gets boring quick.

earning money takes way too long, thus making the game boring and too hard.

I liked it

I enjoyed this, quite challanging, and in the last 10 levels I died alot, a whole lot. but I did beat all 50.

advice to others, get to investment for the first two bonuses, then save for exploder, and then investment for all the rest. dont worry about the sheild bouncer till later levels, damage is MUCH more important (first and second, upgrade you should buy toss up wether you want sticky sheild or thrid damage next though , and you should try to upgrade damage so that for the first 20ish levels you can kill any tank with one of its own shots (except the ballistic tank)) Now I can do basic math so I didnt find aiming reflected shots that hard. butif you want some advice then the shot will generaly go near were you have your mouse, but slightly farther away from the source of the shot. Kill missle tanks first, VERY important the missles are slow and deal the most damage, meaning they will generaly hit you the same time as other faster shots.

a note to the creator, you should probly have using a continue (from save) errase your score, cus getting to the later levels without dieing once, thats impressive.

Another note is that the -20% damage upgrades were pretty useless, I picked up the missle one cus i thought you could get multiple of the same one (I wanted to become immune to missles, cus they are what mess you up) but they're each one shot upgrades, which makes them a wast of a bonus. I would suggest replaceing them with some sort of attack modifyer example

Guidance: Missles reflected from your sheild will turn toward enmies

Napalm: Fireballs reflected from your sheild catch the ground on fire for a short time when they hit enemy tanks.

Resonance: Dissruptor shots have a 50% chance to bounce off enemies in a random direction.

Penitration: Ballistic shots peice armor to hit internal mechinisms, slowing down eneimies

sooo boring

it was way too repetetive, upgrades were lame, and there really wasnt any reason to keep playing. all you have to do to win is move the mouse back and forth >_<