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Reviews for "Evil Nights"

You're onto something

Nice work when you made this; you were definitely onto something. I loved the basic concept of the game. However, it got way too repetitive in the later stages, and all there was to look forward to were the new spells? Which frankly didn't cut it because every other level you'd have to walk another 10 or more seconds just to get to the new house that was built down the road.

The spells were interesting, and unlike some of the previous comments, i dont think that the difficulty curved levelled off too fast; if anything - too slow for me.

Work on the general concept of the game; the idea was definitely there; but more variation and less distance to walk will probably help to increase the score. That said; well done!

kool

great game kinda got boring though it would have been better with more variety

Not enough

it needed more depth, a change of scenery, different enemies and a reason to buy different spells other than fireball, i played for a fat minute, it was ok.

Not bad

it's a nice game, for the first few minutes.

at first I had trouble aiming, but when that was finished, I was able to finish nearly every level without casualties.

The nights were a bit too dark IMO, I wasn't able to see everything good.

One major flaw in it is that it didn't finish ever (at least for me)
I now have a pop of 41 and a target of 19, but the game still says I don't have enough people.

The game needs some work, but seems to be a great base.

Enoshima

?!?!?!?

it lagged so much when i played bcuz 1 flying thing game out like every 2 seconds.and make the upgrades do something more for you cuz they doin nothing in the game.