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Reviews for "Ragdoll - Free Ball 2"

the red ball argh...

Average: 22.5 Fps 23

Hmm...

My best score was 45.32 seconds. not that great, i just kept flappin my wings like an acme cartoon.

Needs some finetuning

avg fps: 22
Core 2 Duo 6600 2.40 Ghz
Record: 25 (got bored)

Even if I changed the quality this game didn't run all to well.
The graphics were plain boring and the sounds were annoying.
It was to simple to keep the ball in the air, the room could have been higher.
But you have talent. So please continue making flash games! I'll be playing them:)

KynetiK-27 responds:

OMG TY someone who has issues and gives me system info :P

fps of 22 isnt too bad. the max is 30. was 22 the lowest it reached? Also

25 secs isnt too bad, but you must beat 30 to bring out an opponent.

*resumes major finetuning*

fun

its a fun game, but the sound is annoying, and if you kick repeatedly while going up you can go out the roof

Something to fix...

It was really good, overall. Except...

Average FPS: 22.9

Add a quality select. Also, the game running the ragdoll script twice (player and ball) was fine, but testing physics and running the "track player" script for the red ball alongside that dropped my FPS to a third of what it was.

This game would be so much more fun without the red ball.

Also, get rid of that annoying "hit the ground" sound. I know, it's supposed to hurt, I get it. That sound just gets so annoying, though, especially when you're dragging him across the ground. When you put great BG music in a game, it's a shame to ruin it with horrible repeating SE.

very cool

You should expand this into soem kind of sports game, same engine, but add soem kind of goal or net that you have to get the ball into. could be cool.

The engine was pretty cool, slowed down my system alot though, when the red ball came. Also, I would have liked to have more in-air control.