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Reviews for "Ragdoll - Free Ball 2"

LOVE IT

1.44.53 sec , well i dont play too much but is a very funny game!!! nice style and pretty hard

Pretty cool.

Have to say, the game was pretty pointless, the ball concept was a little weak, and the graphics were pretty sparse.

I didn't care. The physics were cool. The motion of the little stick man was super fluid, and it was just awesome manipulating him by the movement of just his four limbs.

What i want to know is, would it be possible for you to remove the balls, throw in another stick figure, and then let us fight the two using the same everything? I can literally feel the potential of these physics if you applied them to a fighting game.

1minute 59.79 seconds.. great game.. but glitchy

Great game, but it was a bit glitchy, or iffy or whatever in places. For instance, you never knew if you're guy was going to stand up, or just stay laying down, and when you jumped, you had so little control, it often got frustrating, as you accidentally punch the wrong direction, narrowly missing the ball, and then watch it plummet to the ground helplessly... or my least favorite: jump sideways to get the ball, or avoid the red one, and then fall down directly above your ball, unable to reach it as you both fall at the same speed to the ground.

I also didnt like the sudden appearance of the red ball, could've given more ingame warning, as well as telling us that touching it resets the score. my first record time, i had it fine, balancing it in the air, got to 30 seconds, hit it up (camera was zoomed in all the way) it went part way off screen, then BAM!! it zoomed right back down at an angle and hit the ground, exactly 2 seconds after the red ball appeared...
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And now the BIGGEST PROBLEM!!!!! OOOO!!... major ass slowdown... after playing this game for an extended amount of time, the game moved in practically slow-mo, which you'd think would make it easier, but my guys reaction was also slow mo... i'd rapidly punch right to get the ball, hitting it alot in my rush as i needed to get there now, and not in 5 seconds, and then bam. i'd let go and my guy would keep punching on his own till he hit the wall, and then some. so i'd have to play according to the future, which is very very hard.. incidentally by luck i managed a record of 1 minute and 59 seconds... but JUST before 2 minutes i got hit by the red ball. it was coming right for my hanging leg, and i quickly tried to left punch myself out of the way (i was airborn), but i had punched right a few seconds earlier, so i punched the red ball literally .2 seconds before 2 minutes... 2.1 milliseconds. ah well i'm not that mad.

Also its not just my computer.. i have a great computer, and i even put it on low quality.. my guess is after a long while of playing, the blood spray from me purposely whailing into every wall built up, as you might not have put a deletion thingy on the blood.
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Anyway.. great game, i ramble, just fix it up a tiny bit. and it'll be good. 3.79/5... yes i know that was lame, but i felt it necessary!! FUCK YOU!!! :D

funtastic.

a fun game, if only for a little while. great phisics, but there should be some other modes of gameplay as well.

Great game...

Although it was a great game, there could be a few things fixed. For example the red ball hitting you shouldn't reset your score, only when the green ball hits the ground should the time reset, also a menu would be greatly appreciated with options such as no music, or no red balls. I often found myself trying not to let the red ball appear since I found it more fun jumping around w/out any distractions.

I love ragdoll games, and all of your's are very fun, I would just like a little more choices as to how the game is played