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Reviews for "A. Battleman Ultimate"

Few Changes Needed

More Forms Of Attack Light Attack, Heavy attack, just different melee Attacks, And maybe like Techniques

Please PLEASE fix these things

This game would be so much better if

1. The monsters you killed affected the countdown
2.If the amount of monsters you kill would be saved as you exited and reentered the stage
3. If the potions worked

Benspyda responds:

Potions do work, if you read the instructions it would tell you how. press '1' on the keyboard and then press 'Q' to use it. 1 - 8 are all different spells and items. 'Q' is the use function. The point behind leaving the area is that you go in prepared and if you die or are forced to leave you have to restart. The countdown one might be a good idea though. Thanks for the comments.

not bad

not bad though it could use a little work

This is a good concept that needs a lot of work

First of all your parameters seem a little off, the glitches are everywhere, it's pretty easy to cheat, and the graphics aren't really all that balanced out. The concept is very strong, and I get what you're going for. My advice is to tweak the scripts you have, fix the mistakes, and really just make it work. It might extend a longer release time, but it'll be more presentable. While the script work is good, it is still flawed in terms of how it goes to the viewer. Keep practicing and you'll get there.

Great Game!

This is a great game! I'll definitely be hooked on it for a while!

However, I have encountered a couple of bugs, and I'll PM you about them.

Great Game, 5 and a 10!

Benspyda responds:

Thanks,This is probably the most complex game I have made up until now and so it takes a large amount of time testing to iron out all the bugs, that I simply don't have(and can't be bothered). thanks for the 5 dude!