00:00
00:00
Newgrounds Background Image Theme

Kenjo12345 just joined the crew!

We need you on the team, too.

Support Newgrounds and get tons of perks for just $2.99!

Create a Free Account and then..

Become a Supporter!

Reviews for "Submachine: FLF"

Good Game

i liked the game. But what was the name of the song?

wait a sec...

i dont know if anyone has notices this but the code
of wierd letters are the same that appears on submachine 2
maybe they mean something?

i like this spinn off,but i am waiting a real challenge

Um...

It never answered the questions asked in the description... Apparently FFL is some musical artist. What they want or why they are holding you prisoner is never resolved, even though that was promised in the description. So this game is a slight dissappointment in that sense.

It was original yet again, had some cool ideas, but mostly you're just looking for a sequence of numbers that you then enter somewhere. So as a puzzle game this wasn't very entertaining at all.
In any case, can't wait for submachine 7! This series has me hooked! :D

Bittersweet.

I have been a fan of the Submachine series since the original came out, and I must say that this game has the same distinct feel, the same type of atmosphere that the main series has. Though it is a spinoff, it feels like it could be a part of the main series.

However, there is a serious flaw: the game was far too short, and the ending kinda left me hanging, which is what really hurt this game's score. I hope you make a sequel to this soon, because I sure would enjoy it!

great games mate

walktrough:

Turn on the magnetophone, get the "key".

Open the door using the "key".

Go around the corner to find the "knife".

Go back to the padded cell and use the "knife" to cut one of the stiches on the wall.

Get the "keycard".

Put the "keycard" in the machine outside the padded cell. When the light turns green, hit the button.

Enter the new area.

Go up the ladder and find "slide" in the storage room.

Go back and down to the bottom to the room with the red squeaky toy.
Look out the window, and zoom in on the code written on the opposite wall. Write down this code or memorize it!

Go back to the entrance of this section. Go right to find the projector. Put "slide" inside, and turn the machine on. Click the picture displayed on the wall. You will then be taken to another section.

Go downstairs and to the right.

Enter the TV room. In that room go left.

Enter the code you have written down into the machine, then hit the button at the bottom.

Collect the "reel".

Exit this room, go back up the stairs and to the far right. You'll see a code lock on the wall. Input "3218" (If you're curious - it was displayed over the entrance over you padded cell as your patient number).

After the wall stops sliding - go right until you find a movie projector. Put the "reel" into the right place.

Hit the button on the projector.

You're out!

codes for EVERYTHING(including non-nessecary things):

radio:click the button 13 times then click the headset

3-digit device:215

4-digit device(projector room):3218

4-digit rune device:

1st digit:11 clicks
2nd digit:12 clicks
3rd digit:17 clicks
4th digit:9 clicks
after ticking in all these 4,press the button below the circle and it should fall into the box

anyway it's great,but short(it's a cutoff so no wonder)

you gain my 10/10,5/5 and favorite author and game