Great
Amazing graphics, and what looks like an interesting story... if I could read it. Could you honestly slow down the text? It's way too fast for me to read completely. I get the gist of what's being said, but I can't read too into it or I miss the whole thing.
The death guy was just blatantly annoying, to be honest. I beat him over and over, and just had to keep fighting him cus I kept dieing. GOD!!! It wouldn't be so bad if he opened himself up to attack a little more often and stopped repeating the same damn moves a million times.
This game was great except that it was repetitive, and I lost interest shortly into it. I did manage to get to the boss where some big red dude is chasing you and you have to jump from platform to platform. What I have to say about this is: TOO FUCKING HARD!!!!!! The randomness of the jumping (due to the flying platforms) makes me wonder if you had any intention of a strategy here, and I'm thinking: no, you just wanted to make a really hard part. THAT is annoying as fuck -- don't do that! And every time I died, guess what I got to do? FIGHT DEATH AGAIN!!!!
Damn annoying, I say, but maybe that's just because I'm not much for the arcade-style side-scroller games. Make story events come at much shorter intervals and you might keep me interested for long enough to beat the game. The simple fact is that after a while I lose sight of what the fuck I'm trying to accomplish by jumping through levels upon levels of obstacles and bad guys.