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Reviews for "the cursor game"

Great

This is great. I think you need to put some more effort into it, though. For example, there are only 5 levels. Make it minimum 15. Next, if I click and hold I can skip the whole thing. This is because you are using on (rollOver) { /**/ } instead of a shapeflag hitTest.

// on the walls
onClipEvent (mouseMove)
{
if (hitTest (_root._xmouse, _root._ymouse, true))
{
_root.die ();
}
}
// end code

That way, I cannot cheat. Or, just have it die on a mouseDown.

// on the walls
onClipEvent (mouseDown)
{
_root.die ();
}
// end code

Anyway, you did a fantastic job on the sounds, and it was really fun with all the characters and whatnot. Great job.

Nah

In fact it's nothing very original... anyway it wasn't that bad, just a pair of things.

The cursor is just too big, when you have to move it in very small places you want the cursor to be smaller..

And, the typical error: you have to disable the right click. Or anyone can skip every level he wants..

Make it a bit original and it's gon' be all right.

Outstanding!

This game really made my day. :)

If do another one with the same theme, more moving parts of the maze, and less tight spaces. Also, please add some more different songs, listening to the same sax loop made me sour.

Other than that, great game, good potential, and a nice touch with the stick figures ;)