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Reviews for "Draw-A-Game"

holy snap

i love the idea! it was so great. i think i'd personally have great fun just making him go up a giant staircase not doing anything and making him fall from the top XD (that too, he should recieve damage from falling) again, fantastic concept; i think i'd like to see a sequel. [sorry if my spelling is awry] keep up the good work!

nice, but not ordinary!!

i played something like this before, but its still a good game ;)

off course, 10 for interactivuty, cant beat that :P

Nice Job

I actually found this game pretty fun. If nothing else, I'll rate you a 5 for the music alone: the first two tracks are absolutely glorious. Any chance you could tell us the names of the songs/artists?

If there's any flaw in the game, however, it's that the ball actually gets easier to avoid as you progress. It moves faster, yes, but its momentum keeps it from being incredibly dangerous. Sure, it's still tough to avoid around 30 or 40 coins in, but once you pass 150 it only makes an occasional, fleeting appearance and you don't have to worry about it again until quite a while later. As such, a game can drag on for quite some time after you reach a certain point... which makes it all too ideal for procrastinating. Which I'm doing. Anywho, good work!

Simple but fun concept

This game is really fun, but I desperately wish there was a training or "zen" mode, where I could just goof around collecting coins and not have to care about the ball.
Also, I thought the spike ball should've hit the player, and bounced off, causing a single hit-worth of damage and giving the player a chance to regroup or move..currently the spike ball just travels slowly through the little guy, who dies almost instantly.

good

good but u should make an option to play with no evil ball.