not v good
It looked good at first, and the graphics are great, but there's a huge control issue. The auto-aim basically makes the game pointless, you simply follow the arrow and shoot, much better would be mouse aiming with the ship turning to follow the pointer and the up and down arrows as reverse and accelerate. I understand that this would create issues with the gameplay itself, such as thebig planet/sun thing at the center being targetable from the start, but to be honest its can't be too hard to add an energy field that only dissapears once the other planets are destroyed, it would actually be quite fun to be able to choose which planet to attack rather than being limited to one. It's a shame that a small control issue ruined what seemed at the start to be a good concept. Still I know that Teh MonkI games are usually pretty good, so Ill put it down to a design flaw :D keep up the good games in the future and good luck