Best flash game, master it.
"I will definately remove the team modification system in the next version, and perhaps enact a maximum team size of 3 or 4, with a greater focus on better controlling a smaller number of units"
Why would you remove the team modification system? This attribute table is what makes the game! Any old game can have "instant action" and not much else to it. This program is well rounded, looks great, addicting, and INVOLVED. Yes, there is a learning curve but for me at least, it was about 10 minutes. I personally use two spearmen with 60/40 health/attack, and a monk and mage maxed out charge/skills to heal my spearmen and deal massive magic damage. These 4 created a perfect army who could smash, confuse, and heal there way throughout the game. I got to the Lvl 15 angel with 0 losses, although I can't seem to defeat this final foe. I know there is a trick to my Hero popping out when Chancellus gets low on health, but I will discover it, but in the mean time I love this game!
Suggestions:
Unit selection is a bit tough. When I need to select my spearman to step him back for healing, I pick the wrong one. The units need hot keys.
Don't make less units in a further version, make more. Diversity makes this game a pleasure, you give us more than 1 way to skin the cat.
When an attribute is 0, taking another attripute down should not raise the 1st attribute further. It took me forever to select "Health 0 Charge 30 Attack 0 Skills 70 Speed 0"
Once I defeat the Final Judgment, I hope I can continue through the game and level up my army (and of course challenge Kasayel). At the very least, let me start over with my existing men. I don't know, I will find out when I 'learn the tower's tactics' and defeat Chancellus!!