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Reviews for "MindScape"

yoo!!

that game was crazy!! :D

i really liked it too ^-^

make another one! >.<!!

Interesting!

Interesting indeed! This was a nicely original platformer, I thought (well, *I* haven't seen anything like it before anyway).

Graphics: For some reason I really liked the stylistic, neat look of the main character; especially his size on the stage. Too many platformers have godawfully large sprites that take up too much of the screen; this did not!
And I'm really amazed at how well the levels were designed, graphics-wise! I mean, the second world made no sense, but at the same time it makes perfect sense because it's not like you'd expect things in your own demented mind to make sense anyway!
Uh... Yes, though; I'm rather interested in how the levels were constructed; the platforms all fit together seamlessly.

Style: Unique. Interesting! "Trippy". I especially liked the peculiar look of the third world; it fits the premise perfectly.
And the whole game feels like you're in a "mindscape" world, too.
The whole changing gravity/angle at first made me go "wow", and worked really well!
Also, though I generally don't like the "floaty" feel a lot of Flash platformers have, I think it worked well in this; it fit the premise.

Sound: The music was certainly apt and created the mood for each of the levels perfectly. It sounded like something from a dream, or a mental fabrication, being airy and 'weird' as it was.
Though I think the music loop on the first world was a bit too short...

Violence: I don't seem to recall there being any... But that's a good thing! Yes, giving you a '1' for this is good. Yes. I don't like unnecessary violence.

Interactivity: Well, it's a game, isn't it?
But you could only really run and jump, and that's all. I'd say "an attack move would've been good!", but I also think it would've been unnecessary, and that the game's fine how it is without one.

Humour: The first cutscene vaguely amused me, but I can't remember there being any more notably amusing bits...

Overall: Brilliantly made, especially coding-wise! I found no bugs, and everything worked as it should. The levels were long... But not too long. They seemed well thought-out. I was often unsure of my position in the level though and thought I might end up back at the beginning, having to do the whole thing again, but that never happened, and I seemed to just float my way around in some random direction and ended up at the exit. It's good that it's possible to do that instead of getting lost and frustrated!
Also, the game was easy, but that's not a bad thing!
I don't know about replay value though... But then again I personally don't replay games anyway.

But, uh... Good job and stuff, yes!
I can tell this took a lot of time and effort!

Incredible

This Game was Incredible. When I started playing it I thought it was just another Sonic-Based-Games but then as soon as soon as the it completely turned I was amazed. This was extremly entertaining. It was kinda trippy which was fun to see. I was laughing for awhile. It was very cool and very fun. Keep up the Great Work!

Good job!

I'm a huge fan of Psychonauts and I've played quite a bit of Prey. I have to tell you, this was a great blend of the two. I enjoyed every second. Keep up the good work!

Unique Physics Makes for Great Gameplay

I am not normally a fan of jump-on-the-rocks type game, but this submission uses extremely bizarre controls and changes the rule of gravity to keep the player interested long enough to want to finish the game. A very inventive and different challenge overall.

Plus a few of the videos are hilarious.