Not bad.
But could be better. I liked the "Drop off Building" option the most. What I liked was that my actions determined to what extent the doll would be damaged. My advice for a part two would be - make it more graphic. I know it's supposed to be just a doll but maybe some more sound effects could help get the player into the mood. Aside from that there's a glitch in the "Set Aflame" scenario: if you click the mouse three times the cursor disappears, it's still functional though. Looking forward to a sequel.