Make improvements
For the sequel, eather make all moving platforms "cup" platforms, add save points or increase ground friction to the piont where the little blob won't move if the player doesn't actualy command it. While staying on one of those rounded platforms may be physicaly possible, it requires the reflexes of a cat, AND EVEN THEN you have to get the button presses right at PRECICELY the correct moment. If you are even a micro second off you'll ooze off the the side. Having that little margin for error is just plain bad game design. If you do that, the game would be a lot more fun, as the puzzle element can shine through unempeded.