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Reviews for "Sonic RPG eps 7"

why

will you make a sonic eps 8

awsome

1 qestion:how do u make a flash movie or games tell me soon

Awesome, but...

Where did you get those blast sprites? (Please tell me!)

PM me!

hey awesome vids dude, btw guess who? DOM. like i said, PM me back with ruby sparkle14 k? alright get back ASAP

Very nice!

As a fellow amateur game designer I have to say I am VERY impressed with the progress you've made throughout the series. My two main praises have to do with the combat animations and menu design.

Simply put, your combat animations seem to have captured that 'epic' final fantasy feel to them and that's no simple task.

Whoever did the battle menu design should give themselves a pat on the back. Overall it achieved two of the main goals of a battle menu: 1) Being an eye catcher with good graphical detail 2) Clearly and PLEASANTLY display combat data and options to the user. Even professional RPGs don't usually get both of them on the dot.

Just a small suggestion. In the next release make it so that you can restore the SP gauge in combat. Preferably restore it through attacking, rather than through getting hit. It'll make the game feel more interactive instead of making the user feel constrained on resources. Though... that's not to say giving the user limited resources is a bad thing. Especially in an RPG. =)

I'll be keeping an eye out for the next release.