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Reviews for "Crusader Tank"

Change controls

Change the controls to WASD!!!
Change the controls to WASD!!!
Change the controls to WASD!!!

impressive work.

impressive, but not perfect...
Graphics, 10: good job, can't complain there.
Style, 10: ravage through lands destroying everything that moves. - including taking down a few buildings along the way.
Sound, 5: well...it wasn't quite good, and it looped and looped and looped...but the sounds, were good. the song just got on the nerves after a few levels.
Violence, 10: explosions. tanks. barrels. buildings...um...walls...and of course explosions.
Interactivity, 5: okay...so, we got a tank that moves by arrow keys and fires with mouse. switch arrow keys to possible w, a, s, d and it could be slightly better...but, the levels before the labs, or nuclear storage or whatever it was were way too easy. but upon level 9, i died for the first time. which repeated itself for about 5 to 6 times in total. the boss...well, can't quite say what was i expecting, but i suppose a maniac with several weapons and tons of deaths is good enough. but still, weapon variety was quite small...
Humor, 0: humor? here? yeah right.
Overall, 9: you did good, but the levels quite easy until level 9...but still, that does not mean some of the levels and the game weren't challenging. yet, the game lacks some ideal abilities...but i can't exactly pin point them out... regarless, continue your work, keep it up. response to review would be nice.

O.K., but not great.

The graphics were good, but little things irritated me, like how the tank just clips to the side instead of turning. I would've liked to see the left and right arrows turn the tank and up and down move forward and back respectively. Also, the trees didn't seem to be solid and it would've been great to be able to shoot down the trees onto enemy tanks. Weapon choice was scarce and didn't really effect much. All in all an O.K. game t play for a little while.

I can't through walls, huh?

I understand the idea that walls provide some reason to duck and weave more than in previous levels, but I'm not sure it's completely fair for the enemies to be able to shoot over them if I have to shoot through them. All other aspects considered, that's the on thing I'd change. If I have to shoot to get by walls, so should they.

Other than that, the only other sentiment I echo is the ability to have a "hold it down" weapon. Clicking gets pretty tiresome after the first 4 levels.

Good work.

Pretty good!

It was fun, but kind of easy.