Nifty and Trippy
Well as graphics go, the artwork and animation were both great. It flowed very smoothly, although the firing on the bullets could've been a bit faster, it still worked out swell. As for the sound, the nostalgic blasts from the ship and such was just great, but that's all it was. The background music was a very nice choice as well. The controls worked superbly, moving your ship is easy and firing is also a breeze to do. The gameplay however is hit and miss. First off the idea of having the screen move all around while you're playing is quite the nifty little idea... and that's it. It surprises you at first, but then it gets boring once you know how the pattern goes and then it gets boring. Also the enemies are just storming down on you to where it's hard to figure out where to move... it truly is too easy you can just sit there and just fire in one spot and hardly move at all... there really is no challenge at all. If this game was handled in stages and had more movements or if it truly flipped and made it mirrored to where left is right and right is left then this game would be better. If you plan on a sequel take these notes into hand.
|| Good Points ||
*Great Artwork
*Great Animation
*Great Sound
*Superb Controls
*Great Gameplay
|| Bad Points ||
*Gameplay - Enemy Flood
*Too Easy
*Bit Boring