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Reviews for "Star Serpent"

TOOO LONG AND BORING PLAYED 20mins on second lvl

Lame game if its this long gets soo repetitive it ain't funny. I got bored after lvl 2 and i quit. Weapons and bombs and shit were good but need more variation on monster ships :)

Well.

The levels are LOOOOOONG! I didn't get passed the second level because after thirty minutes of playing level one and two, I got bored. Your idea is great....just cut the levels down. You should clean up your art a little and re-release it. It's worth a second shot!

If you like long levels you'll love Star Serpent

All kiding aside...those levels man...waaaaay to long. Are we sopposed to finish the game? Guess not. But the graphics and playability are great. You could make a good game. Release another version after you actually play this one all the way through to see what needs to be changed.

PS
release another version, don't let your hard work go to waste. You are almost there. The game is just about to kicks ass.

Dear Lord, you have destroyed my writing hand

First of all, where in the world did you get the crazy idea that long levels equal good idea? That is stupid. Shooters like this should be able to be played in one sitting.
Another thing, since you decided to have the levels freakin long, why did you not think of putting in a pause button? Seriously, what happens if we have to go take a leak or something in the middle of combat? SOL?
Also, why did you have use continously puss the fire button instead of having auto-fire? Did you hate left handers and want us to lose our left hand?
I played this game until my hand started to feel like it would fall off if I tried much more. I decided to have myself die to get the game over screen. I waited, waited, waited, dear lord, I am not dying, waited, waited, dead, waited, dear lord, points are being added up to main points, the hell?, what kind of an idea is that?, waited, waited, waited. Finally, over 10 minutes after I decided to give up I found that all of my waiting was in vain because there was no game over screen that gave you little stats and junk.
If you want this game to be better then
1) Put in a freakin auto fire
2) Make level shorter. The game should not last longer than an hour
3) Make a pause button
4) Do something with the sound so the firing noises are not so annoying and the music does not loop so apparently
5) More detail in the instructions
6) Maybe more story
7) Give the alien ships formations and junk instead of the same old stuff that come at you every few seconds

This game does not suck, it is just not finished yet. You still have work to do. If decide to ignore our advice and say that your game is fine, then it will suck.

Nice looking game

I agree with Dvalin though. I stopped playing after my fingers got tired about 20 minutes into the 2nd level. I found myself cursing the game every time more enemies came out rather than the boss that I was waiting to see. And cycling between fingers while tapping the "s" key like a madman got old real fast too. The first level was fine, it had its action and an ending, but anything after that just seemed like I was lost in limbo.

The artwork looked great. I liked how the turrets on the enemy fighters tracked your movements. As well as the thrusters sparking for whatever direction you were going in. Everything moved very fluidly.

The sound was pretty good too. Except every time it looped I thought the level was finally over only to find I had more stuff to shoot at.

I would't really call this a violent game, but well enough for a side scroller.

As for interactivity...this game was on the mark. Everything reacted instantly and there were no bugs in the controls as far as I saw.

The humor...there was one joke that I noticed that got a chuckle out of me,"let's attack them before they uh...attack us, yeah..."
Hah hah nice touch dude.

Overall, I would have to say this was a great attempt at a good game with the minor exceptions I said above. Good job 3/5