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Reviews for "TRN47 - Subversion"

Not that good.

Gets boring quick.

Too Hard

It would be like a green boost then a red RIGHT AFTER....impossible to avoid

One level, and it got boring.....

Ok, your cinematic sequeces where decent, but the game itself was crap.....

the kicking of buckets was involved

alright, lets start with the cinematics. they were alright, and they added some story element to it, but i got irritated by the delayed voices..
the game itself, well, was terrible. extremely repetitive and boring. the in-game graphics were pretty horrible, and the gameplay really took the cake (yum.. cake) for boredom. it would be better if more skill was involved to catch up or run away from the badly-detailed baddies.
now, i don't really mind if a game has bad graphics or sound, but if the gameplay was even the LEAST bit entertaining, then it might have been improved to "bad".
sometimes games are so bad it's amusing, but, hence the 0 on humor, i was displeased ;)

A tad familiar...

Hey, sorry to start off harsh, but it's quite blatant you ripped everything concept wise from Ballistics except for the storyline. Instead of just "porting" it to flash, you should have added a few things to the gameplay, or taken the "going fast" inspiration and used your creativity to make something original.

Graphics - I gave a 5 because the graphics weren't bad, but they weren't amazing either, especially since a lot of the stuff was just simplified versions of Ballistic's stuff (which is already pretty simple compared to today's standards).

Interactivity - Even Ballistics had more interactivity and that was made quite a few years ago. Albeit this is Flash, and not C, but making the gameplay more dynamic would have upped this score.

Overall - I've made games in Flash before using AS, and I understand the difficulty in producing a good game, but you really could have used more planning in designing it. I also deducted a large portion because you copied the aforementioned game so much, it might be a stretch to even call it your work.

I'm not trying to bash your game. I know there are lots of other ripped games out there, and you have to squint to see originality on Newgrounds sometimes, but that doesn't justify adding to the masses.

Personally, I think if one original piece of work was created for every 1000 pieces of work on Newgrounds, it would be for the better. Good luck on future projects bro, and make sure to get those creative juices flowing (crack open your journals from class and look at your coolest doodles or take inspiration from some of your favorite books) when laying something out.

forsterbar responds:

Um dude, 99%+ of small net games have gameplay which has been done hundreds of times before in other computer/console games. In making this game I wasn't trying to create some ground breaking, 100% original game, but a quick online game that people could play for a few minutes fun with little-to-no learning curve. Judging by the score and the front page I'd say I've achieved that.