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Reviews for "Paths 2"

Challenging

This game has the exact same addictive, challenging gameplay from the original Paths game, but with a greater level of sheen and polish on the graphics.

I quite like the visual overhaul this game has gotten, it really does look about ten times better as everything just looks that much more smooth. But graphics don't count for much if the gameplay isn't up to scratch, thankfully that's not the case here. Gameplay remains as challenging as ever, with deep thought required on later levels as how to best plan your route. Running out of ink is never a good thing, andyou also have to take into account times where you have to collect a key and return to the starting point.

Later levels also involve having lightning fast reaction times, as you need to be able to manipulate objects as the ball is passing by, for instance rotating cog like obstacles around so the ball can get through, or moving walls from one side of the room to the other. This is easily the hardest part of the game, as your movements have to be very precise in order to not pop the ball by touching the sides.

Any major gripes? The music is a little obnoxious and overbearing. It would be nice if you could undo a small part of your line if you screw up, rather than have to draw the whole line again. Apart from that, this is a pretty fun, challenging game.

Meh

It was ok but to HARD

Decent but frustrating

Good game. But frustrating. My mouse extremely sensitive, and rather than dick with my computer settings to play a game, I just stopped playing. I would be off by a teeny tiny bit and got tired of dying 0.2 seconds into a level.

...uhh

0/2 Music _ it was really annoying...nothing else to say
2/2 Graphics _ got a lot of the lines drawn really smoothly...effects were great
1/2 Difficulty _ really needs a difficulty control button or something
1/2 Originality _ lots of games like this...just gotta look around
(Free Points/2 based on overall experience) 2/2 a bit different in a sense that not only do you draw the line and move about you're manipulating some other crap...great for multi tasking or having a fit. X-D

Not too bad... I'd vote a 4 for this game

((VOTED5))

This was easily one of the hardest games I have played in a while. It combined intense strategy with lighting fast reaction time and percision. The amount of thought that was needed to beat each level was so great it was almost to much.

The game started off pretty rough with me on the third level having no idea what to do because I didn't know you needed to get the key the go back to the door sign because nothing told me that. You may want to make a little note of that at the top of the screen just to help out people who havn't already played the previouse game.

Getting towards the later levels things just became way to cluttered and you barely even knew what you were doing anymore. It started to become a game of reaction time more then strategy and in a puzzle game you always want strategy to be at least a bit more important.

What I think you should do is just completly get rid of the whole key and unlocking the doors thing. It just overcomplicated things and seamed pretty pointless to me since you are just doing the same thing you did before exept in a backwords order. If you really don't want to do that at least make it so the ball doesn't move faster once you've gotten the key.

I would also like a few changes with the drawing of the line. There should definantly be an erase tool. I have no idea why there isn't already because you would think that would be an important part of a game like this. I would also like to see some sort of onion skin of the line after you've erased it to make it easier to compare your new line to your old line.

Frusterating this game may be, but it was still fun and very well made so it's not like I can give it a bad score just because I had a hard time beating it. I would just really like to see some of the changes I suggested becaus I know the game could be much better.