Coool...
I thought it was very good, and the effect of it was good.
"I do have few complaints though:
1.way too easy, but i understand this is more cinematic than challenging
2.I found some of the things you had to do were pointless for example, how does clicking on hand prints cause a guy to be hung? and how does knocking down a bottle cause a shadowy figure to appear!?!?"
Yes, it was can of too easy to be a real game, more like an interactive adventure. But I think spending a lot of time trying to get thought the callenges would have killed the effect.
I didn't really mind them being 'pointless', it added to the mystery. But I hink a way to improve it would be you know that one scene where the guy it rising behind those boards? And theres a black shiny thing around it making all the attention go to the shadow? I thought it would have more creepy and better without the shiny thing.