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Reviews for "Heist-A Thief's Nightmare"

nice work but theres a problem

Hey I liked it alot creepy as hell but theres a problem I followed your walkthrough and I still could not get into the closet. Whats up with that? I had the bottle with the teddy eye I followed the walkthrough to the T but no dice. Perhaps you should look into that. But other than that frustrating bit good job.

OzMafioso responds:

Its in the walkthrough, look closely next to the sink faucet. Its in the second line of the walkthrough. Thanks for your review!!!

Not bad...

Well, first... It's not the first game of the sort I get to see here... I'd say it was done before and done better... This wont be some senseless bashing though, have no fear...

Ok... You've probably noticed that a lot of people are getting stuck.. I got stuck as well... I'm pretty sure we ALL had to read the walkthrough... which is not a good thing to begin with... Indeed... like that key near the faucet... it's so goddamn small and hard to see that it's ridiculous... Same applies to the crack in the wall beneath it... All in all it ends up just being drag your cursor everywhere... which isn't a good thing either... I have other exemples such as the ruby... which is an item that hardly makes sense at first... I was killed for going where the ruby allows me to go, yet it somehow prevents the ghost from killing me... but a ruby is just a ruby... I know it is special, but when you look at it, it's not an item you find and you think "well that'll stop the ghost" so I am not straightly directed towards the ghost after that which only makes it more frustrating when you discover it...

Also the split second scary image pop has always been a lame way to scare someone imo... When you have that sort of thing burst into your face it could have been an indian cow and I would have been scared... That being said it was also overused big time in similar games and such.

The endings weren't really that different... and the bonus were pretty useless as well.

But it was a decent fun game... Well done, well dranwed and animated... nice work of music and I liked the teddy bear part... All in all it's a good job... I'm just netpicking, really. You can be proud and deserve what you got.

OzMafioso responds:

I see your point on some of the things in my game & I like how you focused on the cons & no pros & didn't even mention the ending artwork... more of a drag through the dirt than a review. However, there are some people who are getting stuck, but its not everybody, and its not in the same place. I made the game hard, and i made the walkthrough before i even published the game, because i knew it was difficult. Items such as the ruby, you obviously discovered what it did didn't you? I guess i could have made a window that pops up and tells you exactly what it does! lol, Thats why it gives you 4 lives (1 to start, and 3 extra), so you can "try" things and if it doesn't work, then you see a cool death animation. And the key is small for a reason, SO ITS HARD TO FIND...Same with the crack. Bottom line is, i made it difficult, and a walkthrough to back that up, so whining about difficulty & a split-second scene is a little silly IMO. I guess next time, i will make a game where you fight an indian-cow and only have to click him twice to win, maybe i will get front page again... LMFAO :)Thanks for your review!

Confusing?!?!

Whenever your inside the locked bedroom and you tie the cable to the pipe and you have to click on the cable and jump in the hole is confusing. Once I click the cable and jump into the hole my dude always falls down the hole without the cable and dies. So I never beat the game. If you can Msg me to help me out.

Thanks,
icp4life666

Average

Has potential, though some of the traps are hard if you tend to use a mouse instead of the touch pad. There weren't enough creepy noises or items even with the easter egg thing in the mirror. Traps aside, the instant death scenes got annoying. Has potential, just needs a lot of improvement.

Good idea...however

The concept of this game is good. However I was dissappointed that after stalling out at one point I referred to the walkthrough and some of the steps in the walkthrough weren't working (steps 3. and 4. of the walkthrough) within the game causing me to be at a complete stand still.

OzMafioso responds:

Yeah, I didn't make it very clear on the walkthrough, but when designing the game, I made the mistake of adding that silly "use" button. You have to click "use", then the plunger and then the sink. Silly right? Well I plan on adding medals to all my games and I'll make some fixes for this game as well :) Thanks for playing!