Not bad...
Well, first... It's not the first game of the sort I get to see here... I'd say it was done before and done better... This wont be some senseless bashing though, have no fear...
Ok... You've probably noticed that a lot of people are getting stuck.. I got stuck as well... I'm pretty sure we ALL had to read the walkthrough... which is not a good thing to begin with... Indeed... like that key near the faucet... it's so goddamn small and hard to see that it's ridiculous... Same applies to the crack in the wall beneath it... All in all it ends up just being drag your cursor everywhere... which isn't a good thing either... I have other exemples such as the ruby... which is an item that hardly makes sense at first... I was killed for going where the ruby allows me to go, yet it somehow prevents the ghost from killing me... but a ruby is just a ruby... I know it is special, but when you look at it, it's not an item you find and you think "well that'll stop the ghost" so I am not straightly directed towards the ghost after that which only makes it more frustrating when you discover it...
Also the split second scary image pop has always been a lame way to scare someone imo... When you have that sort of thing burst into your face it could have been an indian cow and I would have been scared... That being said it was also overused big time in similar games and such.
The endings weren't really that different... and the bonus were pretty useless as well.
But it was a decent fun game... Well done, well dranwed and animated... nice work of music and I liked the teddy bear part... All in all it's a good job... I'm just netpicking, really. You can be proud and deserve what you got.