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Reviews for "Cursor"

nice game

good game some lvls are pretty hard and frustrating, but that just adds to the fun! the last lvl was to easy tho

Fun

I enjoy the Mouse Avoision games. They are fun and take up time. There's always a flaw though. I believe that these games should have a cursor that is a dot. Not an actual arrow. Enjoyed it. Will be waiting for a new one.

re are mu

Played through from start to finish. I died a few times on the invisible level (finally right-clicking to make my outline appear), died a few times on the level with spinny blades (and started cheating through the levels I'd already done), died once during the AI levels and died once on the final level (rushed in).

+++ Cool music.

--- Poor gfx. You don't necessarilly need to make them more complex, but at least clean them up, eliminating bumpy edges and coners.

--- Disappointment from lack of 'very original' obstacles. Although few mousegames have AI, even that has been in a fair few versions.

----- the 'invisible' level just felt unfair. You could have mebbe increased the size of the exit to fill the whole end. I had enough trouble with a wacom and can't imagine many managing with a mouse.

--- Lack of warning on spinny blade level seems unfair. What I did on an unreleased mouse game is sorta dim each level until you click in the right spot to start. This can be done easily with a big semi-transparent button (and maybe a little button to activate goto).

---- old-hat concept.

++++ Varied obstacles. Text, though easy compared to the previous level, was fairly cool. Rotating things cool...

+++ No stupidly thin gaps. Instead, you provided challenge by more interesting means.

==
Entertained me, though there are much better examples of the genre around.

With some rethinking, I'm sure your skills will continue to improve though.

Keep improving!

Numenos responds:

i see you got a little frustrated with the invisible mouse, well theres a little hint...

of course, not all of the mouse is sensitive, you can drag the tail of the mouse along the wall without dying and still see where you are

thankyou for your review, i know there are some problems, but rest assured i will completely redo them.

Big glich

This is the billionth time ive said this: hold down left mose button=easy levels!

Numenos responds:

if you actually read the text: i left that cheat in so people wouldnt get frustrated on some levels, and obviously for debugging.
if you want to play a game for what it is, you dont touch the left button, here i'm just giving you a choice

to much bugs

wayyy to much bugs for my liking

Numenos responds:

um... example? It's not really constructive critisizm if you dont tell me what you are critisizing...