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Reviews for "Draw-Play"

Unpolished

"Draw-Play" is very similar to "Jack Russel," only it lacks the color, humor, and challenge which have earned the latter a place in the Puzzle Collections. I'm not sure if you're aware of this, but without a restriction on the amount of 'ground' one can draw, nothing prevents the user from simply 'blunting' the spikes with a well-placed line, thereby taking most of the difficulty out of the game. By limiting the 'magic sand' a player can use, "Jack Russel" adds an intricacy which makes it much harder, but all the more satisfying when the game ends. Your game, unlike the aforementioned one, actually allows the user to control an avatar - making the puzzles generally easier, but giving it the advantage of having more energetic levels. That said, the game would look alot more refined if you added some color - or decent grayscale shading - and blood; this is Newgrounds after all. Try adding a row of spikes on the bottom - or show the character falling and splattering on a previously-unseen ground by 'scrolling down' with little streaks moving past. Similarly, when they should be impaled when running into the spikes arrayed about the levels. In any of these cases, it would be best to let the sprites of your former avatars build up until the level ended, as has been done in "Game of Disorientation." If the bandaged guy the player controls was your work, you're actually pretty good at drawing and animating sprites, and I'd urge you to make more. Well, good luck with your future projects!

If you'd like any more advice, feel free to send a private message. Should you decide to respond to this review, please separately rate its helpfulness and clarity on a scale of 0-10. Thanks!

EggysGames responds:

Helpfulness - 3

I never even heard of Jack Russel before, i came up with the idea myself. I googled it and checked it out, yeah i know what you mean graphics wise ect but the game itself is completely different, a complete different style to mine.

I like the Black and White style of it and wanted to keep it nice and simplistic, i thought it suited it well.

Thanks for the review, some of your things you mentioned i had already thought of such as limiting how much you can use and death animations, but I wanted to see how this went first, I'm gonna make a sequal in the future with lots more features hopefully such as them and lots more levels.

Regards,

Eggy

Good idea but you forgot debugging...

Cheating this game is too easy.... You need to learn how to debug your games before you submit them. I was only entertained to see how far i could get with cheating. I passed the whole thing....

Doing it without cheating looked just as easy. For one the dangers where just "Draw boxes over the ones that don't move. Even some of the moving parts were easily defeated. For the gears, just draw a circle around there path except the part that you want to walk through.

It would also been nice to have an eraser. So we don't have to clear the whole screen.

EggysGames responds:

People who cheat are only cheating themselfs. Why play a game if your just gonna skip through, all its doing is taking the fun out of it for you.

And regardless of what I said, i'll be fixing these glitches.

Kinda Easy

A nice game concept but as said a bit easy and dude, why the naruto music?

annoying

Not too bad but this game got boring/annoying after the first level :/

stupid

there were soooooo many glitches in the game, and it offered no challenge at all. and i did not enjoy it at all. it has potential though.