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Reviews for "comBOTs"

Nobody seems to get it

It's just a game where you have to improve yourself your comBOT's skills. Why people just don't get it? Nobody has to teach you nothing it's just projecting and testing it until the finest settings of your choice! I made a comBOT with a good evading system another with heavy attack behavior and so on so I can adapt them to each battle...

my best one that beats 3 Mitmen is:
882644C9051CF2FB593B5D88A8110A7FA934CF0A25BC471F4A06C489E23
47E35FAF5

I don't think it's the best one but he can handle himself just great...
anyway it's one of the best games I've seen and it's complexity just makes it better and better!
can you make aonther one with specialized bots? kinds of engines and guns? it would bring great improvement!

seantcooper responds:

Thanks for your review: will be writing a version with specialized bots... on your command. Any ideas from anyone would be appreciated!

Well...

Definitely a good game. But the tutorial is super shitty. I couldn't make a comBOT to do anything but go around the room forever. Mostly because I was left to figure it out for myself and wasn't given any help whatsoever on how to work it. That pissed me right off and I almost wanted to break the computer. But other than the complete and utter shittiness of the tutorial, it was good...from what I was able to see.

Definitely needs better instructions.

seantcooper responds:

You are right the Tutorial is shitty and in the next version I will build extensive tutorials to help people out.

Awesome

Its about time someone made a game like this, involving making you own AI code. 9/10
P.S. DemoProgram this code pwnz the face off ur comBOT lol
D22644C9051CF29B532708A879846E894818B6A (Wall patroller bot)

Move it

Its hard to move with a code

This is mine:
B52644C9051CF28B6320DC3F60A79E867

good

though the graphics and sound effects were simple, the basics of the game are pretty good. it is more of a logic game than an action game, which is a welcome change of pace. the challanges are decent, and the bot programming is pretty good, though i was able to run a single code for every match successfully.

if there is to be a second, maybe custom bot designs, different turrets and chasis that can be combined in any way, and i dont know if there are any, but weapons pickups, which can be upgraded between matches, making your turret more capable of destroying the enemy.

sensor upgrades in distance and feild of view
homing missile turrets
machine gun turrets
flame thrower turrets
etc.

just go wild with it.

great concept though. keep it up

seantcooper responds:

Great ideas, and will add them all to the big list!