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Reviews for "Mobile Weapon Assault"

A very solid and well built game

This game is a fine example of Flash craftsmanship. I see this game as being very complete. It has above average graphics, sound effects for much of the gun shots and explosions, powerups after each level, unlockables, save games, etc. The content that comes in this small package is quite diverse and makes for a very fun game session.

The graphics in the game were, for the most part, done quite well. There were, however, a few instances where some of them seemed to get a bit simplified. For example, the shots for the first weapon were mere brown spheres. While this does express the fact that the weapon is simply less powerful than the other two weapons, it is hardly cool ammunition to look at. That, although is not a very important thing and I would not worry too much about changing it. On the other end of the aesthetics, I think both the user interface of the menus was put together good and the transitions throughout the menus were very smooth and streamline making for a very easy time finding your way thoughout the menus. Also, aesthetically, the sound was quite good as well. A good selection of music and sound effects adds to the ambient atmosphere of the game.

Gameplay, although not the most original thing I have seen, was quite good and the programming was pieced together thoroughly. There were no bugs experienced during my gameplay, which shows that you went though some dedicated beta testing, or are just an amazing ActionScript programmer and got it all right the first time. If there was one thing I would have done about the gameplay, it would have been to speed it up. It just seemed to me that it was going along very slow. I think you could have made a much more interesting atmosphere had you increased game speed and made more particle effects for explosions, which in turn would create a sense of "chaos" thoughout the environments in the game; something that I think you are going for here.

The graphics, sound, gameplay, and over visual appealing game which you have made is a good example of what culminates after dedication and hard work. I think this is something to be proud of and definitely stands out from much of the other submissions. A tad bit of tweaking could work this game from "very good" to "superbly stupendous", though all in all, there is nothing about it that needs to be changed. This is an example of what I would consider a perfect internet game. It is not too long, concise, to the point, is fairly simple, and has a deal of replayability. All in all, it is a great game that I would recomend to anyone interested in side-view platform type gameplay.

4/5

TylerProjects responds:

Thanks for the review! :D

With regards to the speed of the game, I've considered making it faster, but then there wouldnt be much upgrading for it.. It was even slower originally. :p

Guess I have to make it faster. :)

Oh yea, I played this game tons of times myself just to iron out the bugs. :X

cool smegin brill

wow cool fun and just all round class game it is in my favorites now. hope to see more of you in the future

goood

good game, mostly i don't like this sort of games
good sound and music , funny monsters :P
i give it a 7/10
4/5

Question

You titled this Mobile Weapon Assault, but isn't it supposed to be Mobile Assault Weapon? After all, the machines are called, "MAW's". Just thought I'd point that out.

Anyway, if there is anything you should know, I am one heck of a huge fan when it comes to mecha. (my name where I'm known is literally 2.0) You guys got some real potential here. Great stat design, level creation, and graphics, but I guess what I don't like it your style. The people you draw are excellent, no doubt about it, but your style of mecha is the number one thing that shys me away from your series. Same goes with the design of your badguys. They're just....egh I dunno. I draw mecha myself and we just kinda have opposite styles.

As far as gameplay goes, this one got real boring, real fast. Things just seemed very repetitive with no real changing objectives. Always the same, progress through this level, blow this stuff up, the end, yay. Y'know? You guys definatly took this game in a different direction compared to your last one in the series.

Don't get me wrong, I think what you've got going here is great. I wish I could launch some of my own stuff out here, (which I will in the coming months) so I admire what you're doing, keep it up. Like I said before, I love mecha, I love technology, so I naturally have an attraction to your creation. I hope your next installment will be a little above this one as far as gameplay and quality. Good Work.

-Darkend-

TylerProjects responds:

The MAWs are actually "Mobile Adaptive Weapon".

Mobile Weapon Assault is just the name for our series of side scroller shooter for the MW world.

The main MW series will still remain as a pure RPG genre.

:p

I just found it....boring...

Yeh probably just me I just found this a bit boring and instantley knew it was going to get repetative...

TylerProjects responds:

Hmm.. I'd try to add more enemies type with different AI so that its less repeatitive. :p