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Reviews for "Streamline"

easy to cheat adn bad music

*cough* right click *cough*

I love the concept but, damn...

I'm a huge fan of music games. I love music, I love games, you put them together and I'm a happy child. The idea for this game is nice (not unlike a flash game that came out earlier called "Short Circuit") where the objective is to avoid obstacles that are presented in a way that you can predict them by listening to the music.

The gameplay was executed fine enough. It doesn't look spectacular, but that's not a huge problem. It plays perfectly well enough. The one thing I would have liked is maybe some other difficulty settings where you get a larger or smaller amount of lives.

But the huge, glaring problem with the game is that the sound quality of the song is actually distracting from the gameplay itself. As soon as I got into the game, I was hit with this incredibly piercing whistling noise, as if the song were recorded through a computer mic next to a speaker and nobody cared to fix the feedback. The fact of the matter is, how can anybody be expected to play a music game if the quality music is so painfully distracting?

I really liked the direction the game is headed, but until the quality of sound is fixed, I can't say I love it.

Coolio-Niato responds:

That's fine, but if you don't like sound only give a decent review. From what i have seen, i am just insulted by the three you have given me. And no, the sound was not recorded with a mic.

Omfg?

Graphics: 5 - From what i can tell... this game probably does have ok graphics, but since i was only able to view the menus and about the first five seconds of the game.. i guess i cant give anymore points then this.
Style: 5 - A music synced flash game, very nice style btw but the game is just way... way way way too dam hard.
Sound: 7 - I got to hear the first few seconds of the pepsi song... joy, thats about it.
Violence: 0 - Didnt notice any violence at all... then again.
Interactivity: 2 - Quality settings, and a play button, im not even going to consider giving this a zero even though normally i would meh.
Humor: 1 - The difficulty cracked me up greatly, but that is not in game comedy.
Overall: 3 - Ok.. now if you are wondering why i am giving this a 3, it is because i am grading it on everything that i basically got to view, see, and etc. Ive been sitting here for about an honest 15 minutes and i cannot get past the first five seconds of the game. It is just way to dam hard. Perhaps if you had have made the game easyer i would have gotten the chance to play it and actually review it.

For some future notes, i would STRONGLY, STRONGLY, make an option to change the difficulty, because playing a game on what seems to be Uber Mega Intense Mode, doesnt seem very vair to a person with bad reflexs. Also from a view other reviews that i have read, a lot, to mostly all people that have reviewed this game and even that have liked it have said that it is way to hard. So i can only suggest that you perhaps consider making the changes similar to this idea.

Easy Mode - The Size of the music note is 200% Larger, and Speed is 50% Decreased.
Normal Mode - The Size of the music note is 100% Larger, and Speed is 25% Decreased.
Hard Mode - Basically, the original game settings.

If this was avaible then this game would probably get straight tens from alot of people, Out.

~®£m£ê®§ÏxŠÏx§Ïx~

Coolio-Niato responds:

Thank you for all your suggestions, they will definitly help when i make my next music-based game (Yes I am making one with a VERY catchy electric-dance song, but i won't reveal it till then ;D). And anyway, difficulty is something that many adore :D

Read Below For an Explantion

Breakdown:
Graphics: Ok, but not the best. Try using filters nextime.
Style: Very original. Nuff said.
Sound: That was a song? Try optimizing the sound. The sound quality was horrible. Don't say there isnt anything you can do about it.
Violence: I dont consider cannons, mashing walls, and a pacman snake-thing trying to attack a note to be violent, though my music teacher would consider this "Cruelty to a Musical Note"
Interactivity: You choose quality and move around. Not very in depth, but u really got the interactivity for all it was worth.
Humor: Nothing.

***OVERALL*** 3. This was a good game, but it looks like you didnt take your time to make sure everthing was ok.

*Improvment Suggestions*
Try to make sure the song is at its best quality.
Add a difficulty setting. Not all people can complete this.
The triggers for the crushing walls are set too sensitive. This makes it so if you touch even the smallest bit of it it sets the wall of and u lose lives. Turn it down.

Coolio-Niato responds:

:O. That is an unfair score. a 3? The song IS that way, that is wat it is like STRAIGHT from the album. Difficulty setting? Many successful games survive without that. Take alien hominid for example, it starts off at a tuff difficulty first time u play it. Sensitivity on the walls? Puh-lease. You cant chage sensitivity! I used a freeaking shapeflag hitTest on ONE co-ordinate of the music note! You cant get less "sensitivity". You prob dont even kno wat a hitTest is due to no flash in the portal. And i actullay did take my time to make everything ok so that FOUR HUNDRED AND ONE (401) PEOPLE added this to their faves! So you should not judge this just on personal opinion with no experience in flash or other things suhc as the song and assuming there is a better version. Also how is there no interactivity? The game's cannon's follow you, only the crushers that are in your range attack you, and everything in the game responds to wat u do! THAT is interactivity.

So yes your rating, i personally think, is unfair.

Ugh.

Most annoying game ever. The whistles are haunting my dreams.