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Reviews for "Extreme Super Mario World"

wow...

poor mario, its a very hard level ja,ja,ja,ja.

FamicomJelly responds:

lol, imagine playing

Hahaha

That was extreme yes. And really fast paced, as I like it. I liked the Thwomps coming from everywhere and smashing stuff, as well as the total randomness of events. Like when at once he gets shot to an other stage or he uses the princess to stop the bullet. Stuff like that. People like that. I even thought it was a bit like a Monty Python animated sequence.
Another good point is, you used a lot of different sprites.

Graphics - 10 - Sprites are always good, especially if it are Mario sprites, and if they look just as they were still in the game.
Style - 10 - Extreme hardcore ultra Mario ass kicking, yes sir!
Sound - 8 - Maybe you could've picked a heavier or more "action-packed" song, but this one was ok too. And it's regrettable there were no sound effects.
Violence - 10 - Could there be much more? No.
Interactivity - 6 - 6 as in 666, the number of the BEAST.
Humor - 10 - HAHAHA seriously I laughed.

What YOU get:
5/5 vote
10/10 review
request for the Mario collection
Uhhh.. Someone enjoyed your movie?

FamicomJelly responds:

Thank you for the in depth review! I appreciate them! I was gonna add sound effects, but... i didn't :P

great job dude can i have some sprites

any ways how do you make flash with sprites and stuff plzz help

FamicomJelly responds:

Erm... In a nutshell... this is what i do

1. Rip a sprite sheet from the internet, i recommend shyguykingdom.net, then paste the the sheet into flash
2. Put onto a blank flash document, and then go to the menu bar and click Modify > Bitmap > Trace Bitmap
3. When the Box thing comes up, adjust to the Following settings:
Colour Threshold: 50
Minimum Area: 1 Pixel
Curve Fit: Pixel
Corner Threshold: Normal
3. Flash has now transformed the bitmap into a vector, making it sharper to see, and more editable, you can then pick out parts of the sheet and put them into a movie clip symbol and paste it to the 1st frame
4. Male a new keyframe next to the frame with the first sprite in it, then paste the next sprite in the sequence in the new keyframe
5. Repeat until you have all the sprites in the sequence, then the sprite will be animated, depending on the gaps between frames and the frame rate, depends on how fast the sprite plays the sequence, you can then paste it onto other things in another flash document, keep playing with it, and see what happens!

Now Give me £10 :P

The one-line summary needs to be an option.

I like yoshis but whatever. I thought it was good anyways.

FamicomJelly responds:

so do i, but whatever, thanks yoou

SPEED... Mario IS SPEED!

I love goin fast. The ultimate speed run is this, and the best one at that. Kudos for your nice job!

FamicomJelly responds:

SPEEEEEEEEEEEEEEEEEEEEEEEEEEE EEEEEEEEEEEEEEEEEEEEEEEEEEEEE EEEEEEEEEEEEEEEEEEEED!!:D