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Reviews for "Imminent"

Wow...wowee-wow-wow

I played it about thirty levels in the first time. I'm amazed. This was the greatest scratcher for my itchy trigger-finger yet. I did yearn for a save feature. But still, you're amazing at what you do.

I have only one question... how many levels are there? CAN it be beaten?

Leonardo-Da-Finchy responds:

Depends which mode you went on. Victory you can beat, it ends at level 40. Defeat you can't beat, and is endless. Thanks for the review!

Clever!

Occasionally, there are insights or inventions that are so elegantly simple, you have to say to yourself, "damn, why didn't I think of that?" This flash pushes the Defense genre into 2d, literally adding an entirely new dimension to the chaos.

Leonardo-Da-Finchy responds:

Aah, the old one dimensional gaming. Thanks, but if by that you meant the enemies coming in from all sides, that's been done. If otherwise, well, yay! Cheers, dude!

Wow

A defence game I'm actually very impressed with. None of that stupid magic power up temp crud msot of the others have. I actually found the increase in cost of the items as each was bought rather interesting as well as not being able to just focus all into one weapon. I definately wont complain about it being hard. That was crazy but fun. The diversity of the units was awsome.

Suggestions for future versions:
-I wouldn't mind seeing a slightly wider visual area to work with, the large arcraft though easy to shoot down usually get in a few hits before they could be dealt with since their size puts them in shooting range almsot imediately.
-More units
-More upgrading (both side)
-Weapon advancements to attach on all four sides (Sort of an iffy idea, probably too powerful)

Leonardo-Da-Finchy responds:

I think I might be able to create a back-wards/sideways weapon to add, and I am seriously pondering the enemy upgrades. I think the existing weaponry shouldn't be improved, people are already getting to level 100+, I need to make it slightly harder. The large gunships are supposed to be able to get in a few hits, but they aren't very powerful. And if I increase visual range, there will be more units on the field, which will cause lag, or they will be more spread out, which will make it less hectic.

Cheers for the comments!!

verry niice. how mush???

this was a good game, it kept me on for an hour, but there should have been bosses, then a grand finally final boss where you get like 150000 money for beaten him. that would be tight. if u make another one

Leonardo-Da-Finchy responds:

Erm, like I said for the last review, any suggestions for a boss?

Thanks for the comments!

addicting

yes