00:00
00:00
Newgrounds Background Image Theme

ThomasBlack0001 just joined the crew!

We need you on the team, too.

Support Newgrounds and get tons of perks for just $2.99!

Create a Free Account and then..

Become a Supporter!

Reviews for "Stealth Hunter"

Good game until Mission 18.

I got to level 18 with little problems thanks to a few YouTube "walkthrough" vids and the "Hints" on this game. But, as I watched the Level 18 walkthrough vid, I saw that there was a door to go through after retrieving the unlock key from the locker and the 2nd secret document from the computer desk..,There is no door in the location on this game...at least not that I could see. Please tell me if I missed something.

well at first

i thought it was real good game but then after the 3rd level it got near impossible to beat but pretty good game

good game 5/3

Good game, reminds me of Splinter cell and MGS: VR Missions. The character design reminds me of Splinter Cell and the gameplay reminds me of MGS VR mission, and just like what gamer0reloaded said ''the camera is awkward''. and I didn't like it that there where no guns in this game, you can't even punch the guards in this, and you get a game over when the guards sees you(I didn't play this game for long, if there is any guns then I am sorry), I don't think there is any positive to say in this game, except ''if you haven't played MGS or splinter cell, then this is your chance to try both of them... at the same time :D. and one more thing about what gamer0reloaded said -Fission Mailed

Snake? Snaaaaaaaaaaaaaaaaaaaaake!

Ok first off the angle of the camera is awkward (3/4 isometric view? Who uses that anymore?) and makes moving around the grid harder than it has to, at least until you get used to it, which leads to needless fission mailures (sorry I couldn't resist :P ). Secondly, there is one level (about 8 or 9 levels in IIRC) that is IMPOSSIBLE to beat. Level design + the guard never moving away + no kill objective = no way to get through unnoticed = no way to win. At this point is probably a false hope, but it should be addressed... Speaking of which, level design is hit-or-miss, often either uninspired or nonsensical (4 guards in an empty room? Really?), but a few levels are well-made (the grassy one was really cool).

On to the good: graphics are nice, animation is smooth, and as mentioned, sticks true to the essence of its obvious inspiration. Really feels like a Metal Gear game, despite its odd quirks (like the grid system); has potential if the level design and the camera angle is improved.

awesome

are we playing as snake from metal gear soild