good.
nice game although i got a 3/5 on my first turn,next 4/5.
good.
nice game although i got a 3/5 on my first turn,next 4/5.
Thanks for playing and reviewing
yay
YAY i made it 2 "danguers jurney"(srry bout the spellin mistakes i dont type good)
There are only 5 levels, keep trying :P
Thanks for taking the time to write reviews for my games
Something
Two things to tell and ask you.I want to tell you there is a glitch in some of your walls.I want to ask you where you got the Action Script for the walls.Ok?
Yes, some of the walls are glitchy, and will allow the player to sort of "slide through" them, which is a problem. I have an idea on what the problem may be, but I wouldn't know how to fix it.
I created the actionscript for the walls myself. I'm not the most efficient person with actionscript, since I don't know a whole lot of it, so I just try to be 'creative' with what I do know.
probably my favorite game of yours!
I could acually beat it! yay! haha very good concept I liked the whole dissapearing walls and the sand moving against you and everything else in this puzzler the reason I gave you a zero for sound is because I was litening to my own music collection but I'm sure whatever music/sound is great. I wish more maze games were like this once again great work and keep it up!
I'd have to say the controls and stuff on this game were the most straight-forward out of the games I've made so far, so that's probably why this one was easier to beat :P I'm not sure how you found out about my Flash work, but I enjoy your praise :P You should join my site's forums for further discussion on my Flash work, and the other Flash Artists' at my site... well, as soon as I put it on the site again :P
Thanks again for reviewing :D
It needs work but has potential.
There was no really pressure to the game it was a nice idea and not bad in anyway but it needs work. You could go through some of tthe walls. I didnt really like it but i understand why others would.
As I said, this game was meant to be an easier one. I found quite a few walls that could be moved through, but it's quite a lot of hassle to find/fix each one, so I just left them as is, since it isn't that brutal.