00:00
00:00
Newgrounds Background Image Theme

Balders just joined the crew!

We need you on the team, too.

Support Newgrounds and get tons of perks for just $2.99!

Create a Free Account and then..

Become a Supporter!

Reviews for "P.I.C.O."

Glitch?

Well I ran into 2 major glitches while playing. In the first stage I teleported somewhere and my character got stuck but everyone drown somehow so I won? and at the moment im stuck in stage 4 with all the CPU dead and im not getting a team 1 wins? Also sound would be nice and dont give the CPU infinate Homing missles..though they killed themselves alot with them anyway.

BoMToons responds:

Just updated with a ton of fixes. Please make your way back and check out the latest and greatest.

wow this got front page?

many things to fix here

1. the cpu players keep using unlimited homing missiles
2. SOUND PLZ K
3. the movement shoudl be limited like in the worm games
4. if you select a level right away, the character does not get a resuply

until you do fix these. this is not getting my 10/5

BoMToons responds:

Just fixed most of the things you mentioned (except sound, sorry). Please come back and check out the latest version.

Way bugged up.

In the 1P missions, it's impossible to win. Every time I play, the computer team picks the same guy, who for some reason gets an infinite amount of homing rockets. Within 6 turns, it's over, guaranteed. And that's hardly fun.

Gotta fix the bugs, bro.

BoMToons responds:

Just fixed a ton of bugs. Please come back and check out the latest version.

Buggy, Buggy, Buggy

Though it was a humorous game to play, I ran into so many bugs it wasn't worth the play. The other team kept winning, even if I was handing them their behind. It seemed like they won based on the amount of land they destroyed, as opposed to whether they were even hitting my characters. Occasionally, everyone would fly and refuse to set foot on the ground. Sometimes, a weapon would go off, and do minimal damage, even on a direct hit, whereas hitting from afar would do more damage. One teleport froze the game. When starting a level over after a loss, the weapon counts did not reset.

All in all, good concept, but those bugs need to be taken care of.

BoMToons responds:

I just uploaded a ton of bug fixes, please come back and check out the latest, hopefully you won't be disappointed.

0 for sound because i didnt hear anything

turned my speakers up and barely heard things... but it was fun, AI was a lot better than i was...but i teleported near one and they stopped firing.

BoMToons responds:

Just fixed a ton of bugs, still no sound, but come back and check out the latest, you may enjoy it a lot more.