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Reviews for "Van Jellies"

q merda hein?

credo!

i hate to give bad reviews but....

that was a real peice of shit, and what hurts is that i love the concept, that grapichs were okay, and its simple enough that you can easily kill lots of time with this game, but its the gameplay that makes a game good, and this one sucks, if you made the game respond to what you do in real time, not 30 secs. later, it would be awsome... well as long as you fix the weight problem, lable the jelly things so that you know it takes 3 small ones for one large jelly thing, cuz theres no real ryme or reason for how much each weights and with the game responding so slow to what you do, its hard as fuck to figure it out. anyways the BOTTOM LINE---> FIX the reaction time, make it clear how much each jelly thing weights, give it some nice background music, and maybe touch up the artwark and have the background pic change everynow and then have the day turn to night, or have it side scroll smootly to a new background cuz looking at the same old shit is booring, do that and i'll give you a 10 for sure next time!!!

Bleh

Didn't enjoy it at all, the balance physiscs are totally screwed.
Plus, you said God bless. Seriously, keep it to your self.

Horrible physics ruins the game

The reactions of the balancing table were so unrealistic it made the game unfun. I don't expect pinpoint reactions, but atleast not being so delayed it doesn't even react to the jellies when they're being applied for a minute straight on one side only would be nice.

Jellies

This was okay.