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Reviews for "HAMU"

Good Looking But Needs Development

You've taken a classic game (one of the best in my opinion) and remade it with a different graphical style, which I must congratulate, as it is very impressive. Although graphics and style alone cannot carry this game. I got bored of playing by level 2. This is due to the lack of anything new or different happening.
I think the game would benefit greatly from two things:
1. Power-ups - To add variety to the monotonous gameplay.
2. Unlockable extras - Giving a reason to play. Also adds replay value.

I'll look forward to a sequel. I think if you add the two things I have discussed above, the true potential of what you have here will be realised. Good luck.

sweet game

the game's got a unique gimmick to it, but what really sets breakout games out from the rest, is when they have cool powerups. you should add powerups and submit it again. maybe then you'll get first place. good luck.

Awesome job!

Have power-ups in the sequel!

woohoo!

great job, dude.......thats all

Great concept but needs some serious tuning

This breakout game offers some really neat concepts. I like the idea of blocks remaining in play after you destroy them (the first time). The hidden blocks can be frustrating at times, but they make the game challenging.

Unfortunately, this game suffers from poor "physics." The ball does not react to the momentum of the pad. Instead, the ball's direction and speed is based solely on where it strikes the pad. Furthermore, the ball has a tendency to move either straight ahead or very horizontally, with little middle ground. The ball moves slowly, so it takes a long time for a horizontally moving ball to bounce its way from the top back to the bottom of the screen. It really hurts the pace of the game.