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Reviews for "16 Bit Halo - Regret"

Meh

Good concept and planning but you need to fix a few things. 1) I'm not sure if you intended to add superbounce (hold up the entire time, you'll see) 2) What the hell are the enemies? 3) Very generic, nothing setting it apart from other games of that genre.

Good start, just put some more thought into it.

Very boring

This game is very repetative and you lose health if they come remotely close. Nice try though.

WOW!

THAT sucked, I dont know why but if you make these things for a living, quit. No point, no complexity, and I still dont know why i take damage for shooting the guys. The other thing is that it has no relation to HALO and your shields don't Recharge. So what, you may say/ gives us a challenge. HA!!! why give someone a challenge of pointless holding the button and pushing forward.
MY SUGGESTION: make a better one with more story(not too much) and better gameplay. Oh and some mints if you have some.

TapeNinja responds:

hey asshole i dont see you making anything better. untill the day you make a game and learn how fucking hard it is shut the hell up

pretty bad

This game had a metal-slug feel to it, in other words you took their background. This game was repetative and after 45 econds of playing it most people will exit it and move onto whatever else is better. Don't give up on making flash.

got boring

well it could have been batter if u actually did somthing other then run and shoot at the same enemies over and over and over and over etc. try and make some more that have some more enemies and diffrent levels