00:00
00:00
Newgrounds Background Image Theme

GaboRabo just joined the crew!

We need you on the team, too.

Support Newgrounds and get tons of perks for just $2.99!

Create a Free Account and then..

Become a Supporter!

Reviews for "ludas animans Ep. 6 Pt. 4"

Keep on the good work and don't stop.

Ahh gee, what can i say?
First, I whould give you 10's but by doing so, I might not see improvement in any future animation of yours. So basically you can see what is better done than the other things in my opinion. Still it's really great and i hooked up instantly. I've watched your previous episodes later on and we clearly see a improvement.
Secondly, I have nothing against the screen text boxes and the lack of voices since it is part of the spirit of the animation... This is your style, I guess. - you could try to improve this part to make the interactivity better with the dialogue boxes more easy (like a spacebar as I have seen written below). So keep your stylish colours to each character.
Finally, Keep up the good work 'cuz you surely can improve - Good luck and i'll be waiting for next episode (or part).

KNanakase responds:

1/27/06 10:50am

Thanks for the review. Okay, you said you'ved watched previous episodes and saw improvement, but who is "we"?? Also, I said in the previous review that I will implement the spacebar in future episodes, so you don't have to worry about that. Finally, the next installment will be an episode, not a part of an episode since the main idea behind episode 6 is finally complete. Episode 7 will deal with the after effects of what just happened in episode 6.4.

THE Masterpiece

Almost 3 years ago, Knanakase tapped into the deepest dreams and hopes of classic gamers everywhere with his groundbreaking series, Ludas Animans--and now we see the continuance! Is it momentous? Yes. I was surprised there wasn't an Eclipse or planetary alignment when 6.4 finally hit the portal. And it's obvious that Knanakase put a lot of hard work and effort into this: Testing, spellchecking, proofreading, and tweaking. This flash was indeed crafted with the careful patience of an artist's love. Doesn't it show?

Graphically, it's more about HOW than WHAT. We’ve all seen sprites done WRONG before: A single frame of a character just standing there slid and warped around with no animation. An artist can at least add movements to a sprite, like walk, jump, or attack sequences. Knanakase, though, has come to a point where his Sequences have Sequences! A character flung through the air can have their cloaks fluttering through the passing currents. An explosion is sharp and crisply detailed, smoothly running frames, making smoke and flames seem to flow. It takes an artist of considerable skill to assemble these things properly. This is Knanakase's hallmark today. Ludas Animans' pyrotechnics make your blood pump, and it's for a damned good reason!

Knanakase has chosen a time-tested style that has seen better days. Sprite style has a wide range of coverage and quality, from tweening and twisting to the incredible detail and accuracy portrayed here. Not only does Ludas Animans characterize the standard at its best, it also practically redefines it, setting the bar higher than most of us have ever seen before. This almost makes Ludas Animans seem like it belongs in a class all its own.

As usual though, the soundtracks chosen reflect the keen taste of a well-seasoned gamer. Gamers are the sort of people that are today's storytellers, the modern analogue for the minstrels of old. It's practically to be expected that they should know just the right chord to strike to urge someone just over the brink into tears... or to turn one's blood to fire in their veins and rouse the spirit to an unparalleled sense of power! Knanakase has demonstrated this again and again, from the tragic, heart-pounding urgency of alpha city’s streets, to the soothing drone of a country lane, to the spooky, spine-tingling mystery of an ancient, advanced city locked away.
In violence, the action portrayed in THIS segment provides an adrenaline-pumping visceral charge. So many things happen at once even between just TWO groups in combat, the chaos of battle is brought straight to the user entirely untainted by the usual kid-gloves handling of lazier artists seen elsewhere. The dealing of damage in 6.4 is Gratuitous! If you're looking for a good asskicking, you've found it.

Interactivity, though, is more of a game quality, and usually all a movie needs is a button in the beginning that says start and a button at the end that says replay. However, let us not overlook the fact that Ludas Animans also includes a menu with scene selection and a small soundtrack lounge. You have basic function AND special features. That places Ludas Animans 6.4 comfortably above the Average.

Humor, though, is more of a gauge of how a movie affects one emotionally. This ability to appropriately sculpt emotions within the viewer is deceptively important to the quality of any movie... and Knanakase gets it SPOT-ON! Recall the fight with Magma Dragoon, right after he is literally torn apart by Ikumi's power beam... --THE MUSIC STOPS. DEAD. SILENCE. Oh the TENSION! The characters pause, stunned... "...Is it over?"
That is what Drama is all about, my friends. Bravo, Knanakase, BRAVO!

It is no surprise that I cannot give this film anything less than 9 over all. Somehow, I get a feeling that Knanakase is capable of yet -more- in the future... Surely this effort must have exhausted our beloved author, but there now looms large on the horizon the possibility of more potential than we had ever imagined.

Happy Flashing!

niiiice.

Long, not too bad if you have time to kill. Maybe if you had some voice acting, the reading gets old fast. Oh btw, can I get the musics you used?

KNanakase responds:

1/25/2006 1:32pm

Huh? The only way I can give you those music files is through msn messenger or something.

really good

i like the hell out of it !! only thing i didnt like was pushing the damn button! other than that i say rank it in the top 50 of all time,laters.

Abit long but notbad

~~REVIEW~~
Well this was good yes but it went on for too long i thought, the effects were nice and decent animation was cool, the story was good i thought, a few things that could improve on this would be to lose the NEXT button and just allow the text bubbles to move on after a few seconds instead of having to click everytime, but with that said it was a good flash.

~~THINGS TO IMPROVE ON~~
let the text bubbles flow, make the episodes somewhat shorter.

~~OVERALL~~
Good story nice effects, overall good stuff.

~X~