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Reviews for "Runes of Shalak"

It wanted to be good. It really did.

Man reviews like this drie me nuts, because there were so many things this game had going for it. It was a freaking teeny file and Atari-ish graphics that showed you didn't need to be visually impressive or flamboyant and complex in code to make a good game. And for the most part it was...

But the clipping, man. Gaping freaking hole that almost killed it. Several jumps in particular where you had to jump at your full range, you ended up making it to the far side, but the clipping decided you didn't hit the platform's surface so you fell the length of the wall -- half-submerged inside it. I almost put it down in the second part when you had to make so many of these.

Glad I didn't though, the ending was kinda funny. Even though when the screen completely blacked out right afterward with no warning I wasn't sure if that was entirely the end, and I just sat there in awkward silence for a few seconds before closing the window.

...

i have only one thing to say...you really know how to get someone frustrated.

Well that brought back some old memories

Just like the old platform hoppers of the day, where a pixel matters!

I really liked it, especially that you didn't have lives.. since I died a lot.

I had a slight glitch? when the lava(or whatever the liquid was...I went with lava) was rising in the last level... well... I think it was the last level the fifth one with the girl, where you get the second peice of the rune. I fell right through and didn't die...

Also... after then joined the runes togheter.. and went 8 bit... all I got was a black screen? I mean... that great and all.. black screens are cool, but was something supposed to happen?

it's like a time machine

FINALLY this is one of those games that don't need a bunch of graphics to be GREAT it just needs to be fun play this play it NOW

so cute

It's a funny game but really to small. 8 pixels are not enough. Let us stretch this, please. I vote for the style and for the idea.