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Reviews for "Hell of a Time"

YAY!!

u said the game was hard??!?! it wasnt that hard

i already beat it u rip that guys eye out at the end it has really good animations good try

hitdetection sucks btw

You got potencial...

This game is okay, but it isn't a particularly special fighting game.

The graphics gave it a unique touch, but it's repetetive fighting made it a bit bland.

You put too many wussy goons down and restricted demon hippy's attack range to a pretty small small area so it was difficult to mow them all down.
I didn't get past the second level because the mass amounts of skullheads tended to surround me and for some reason I couldn't uppercut them, even though they were practically stepping on my toes.
Possibly in the later levels you might have added ranged attackers, and attackers with various specialties (a very slow one that deals double damage, a fast one that splits in two after the first hit, ect), but on the levels I experienced there were dozens of this one generic guy.

I hope your next fighter improves on these problems.

fair enough

the graphics should have been more 3D so you could see where you were punching better.

Good game

This game seems promising as a platformer, keep it up and it'll go far :). A word of advice, though - put a transparent block behind textual buttons - it looks unprofessional to have the button not work inbetween letters.

Hard, but not in a good way.

ACtually, the story line was fine, never mind these nimrods. I mean, how many games have a story line that goes: bad guys stole your girl, save her, the end. Nice music and not bad animations. The only thing was, some games are hard in a good way - you can use your brain or your mouse finger to beat them with some effort. This one was just . . . hard. Without the element of challenge. But clearly not everyone felt that way, coz there's one guy down there who said he aced it. Meh, I think you should try to make games that are hard, but doable, if you can figure them out.