Too buggy to be fun...
How are you suppose to have fun when the spammers all teleport to the walls every flaming 30 seconds, this game was a big letdown, for me at least.
Too buggy to be fun...
How are you suppose to have fun when the spammers all teleport to the walls every flaming 30 seconds, this game was a big letdown, for me at least.
waz ok
nice idea,animation and interactivity game, but too buggy
teleporting
It's a really good concept for a game. The sound is good and the graphics are ok, but it's just too "laggy" as you said, but I don't understand how there could be lag in a client-side game. Graphics can cause "lag", and so can a TON of sounds I guess.. but I put the graphics to Low and turned the sound off in the game, and they were still teleporting to the edges (and my pc doesn't suck). I think it has something to do with the coding of the ban wand, (or maybe the Flash 8 effect on the wand that you mentioned), because they seem to jerk a little once the wand stops zapping when you let go of left-click.
It's pretty fun, but the teleporting is too frustrating. I ended up getting 1488 after a few tries.
Eh...
There were definite framerate problems. I had it running on low quality, on a decent machine...and still, I had massive flucuations in framerate.
Don't get me wrong; the game was fun. However, there is room for improvement. Another example would be to allow the stick to move while it is active.
Keep up the good work, eh?
upgrades: MAKE MORE!!
this is great! make more upgrades!
no upgrade:
knock back lvl 1
1st upgrade:
knock back lvl 2: stun lasts longer
2nd upgrade:
knock back to center
3rd upgrade:
account deletion! woohoo!
make a length upgrade or a wall zap thing