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Reviews for "shoddy actionscript tut!"

Very good.

I just have one question. How do I get an actionscript that can let me make something like a finish point at the end of the level?

flashfreakz responds:

Not sure, sorry that I couldn't help.

Ty for review though.

Good...ish,

some of the codes diddn't work and u need to put more time into making it look good. It just looked like a pre-schoolers doodle pad with code on it. Make it look a little more proffessional

flashfreakz responds:

we'll try. :)

Really bad.

Really.

First off, for the drag n' drop (dress up game) all you need is:

on(press){
startDrag("");
}

Rather than the on(press) you did, which was stupid (an instance name in quotes? What the fuck?). Also for the movement this is a lot simpler:

onClipEvent(enterFrame){
Key.isDown(Key.LEFT) ? _x-=3 : 0
Key.isDown(Key.RIGHT) ? _x+=3 : 0
Key.isDown(Key.UP) ? _y-=3 : 0
Key.isDown(Key.DOWN) ? _y+=3 : 0
}

Isn't it?

Plus, I HIGHLY doubt you wrote that 3D code yourself (why would one section of the tutorial be great AS and the rest utter shite?) so why did you include it?

Horrible layout, worse actionscripting..

Nice try, not quite.

The concept behind this is cool. Tutorials like this are very helpful for people trying to learn.

To be brutally honest, though, the early lessons are easy to find just about anywhere and the colors/teeny-tiny font size on the more complex lessons makes them impossible to read.

The layout and colors need a _lot_ of help, but once it gets that then I think this would make a great addition to the community.

flashfreakz responds:

Thanks for the review.

amazing

the layout wasn't to great but the amount of stuff put in this is amazing

just hope it all works you guys are great