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Reviews for "The armor RPG experiment"

Good intentions, bad game

I tried to finsish the game, and having 10.000 of HP as max its not fun when your enemies HPs and stats keep growing, the same for the atack, has always a max value depending on the weapon, and isnt fun after two hours of playing to discover that you can only do 2500 of damage at once at an enemy while they can cure themeselves for 3500 of HP, and you depend on luck or i dont know what to get better weapons. The game is good, but the flaw of not being able to expand your abilities after certain point while you enmies do so is too terrible, ruins the entire game.

Why?

Why do you re-submit pretty much the exact same game? This looks exactly the same as the lotr one with a little bit better graphics and different color menus. Aside from that, the game was solid and well built, but the first area should have been easier.

Good but...

Some things bugged me like the enemys double attack or randomly the damage the enemy does jumps from 7 to 300 in one turn of combat or when they heal themselves for 200 then power up and land a 3 hit combo in one turn. All around the game just needs a little tweaking, and maybe an ability then lets me attack more than once a turn or the ability to attack once power up once and cast 1 spell per turn (like the enemy)

could be better

This game was pretty bad the begining sucks the first monster is kinda tuff especially if you dont use the power up skill and he keeps getting stronger faster than you can the point of him being level 1 is that he is supposed to suck and u should beat him a lot i hate that first monster hope he burns in hell

-----XxXGnarKillXxX-----

not too shabby

The monsters are a little too hard, even if you do 2 powerups before a hit still sometimes I loose and its really annoying. Plus having having to hit same characters, doing same battles and doing exactly same crap every turn is very annoying and uninteresting.