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Reviews for "Ryan's Dream Adventure"

not bad few probs though

it was nice game especially for first attempt. but the jumping was annoying especially on the clouds. you slide too much and sometimes you wouldn't jump. also when you got hit by the black cloud, sometimes you would just glitch right through the white clouds and fall back to the bottom.

fix those things and it would be very good.

Sk8erGirl14 responds:

...got it, more responisve controls...The Storm Clouds are supposed to push you down through the clouds as sort of a challenge...sorry if it was annoying...

not bad for a first platformer....

it was alright and im sure you've gotten much better over time so im positive your next will be a hit ^_^ good luck

Sk8erGirl14 responds:

yeah you can count on that...Im working on a new game engine cause I encountered problems with this one...but things are progressing...

hey thanks for the encouragement, it means a lot...

Not a bad platform game

This wasn't a bad platform game, but it could definately use some improving. Like, the music was kind of annoying, it wasn't very fun (I kind of agree with the last reviewer on that point), and, well, it basically just need some improving. It wasn't absolutely terrible, it just needed, well, improving. Which is kind of what I am going to talk about in this review.

The graphics in this game, were, actually, pretty good. It had a nice, sort of light, airy look to it. It wasn't dark, or very tense, either. The whole had that kind of feel around it; nice and airy, carefree, and it wasn't really a big deal if you lost (which could or couldn't have been a good thing). Of course, the grpahics couls use SOME improving, like the enemies were (kind of) hard to see. Although, this sin't a huge complaint, maybe you could make them less hidden next time... or were you aiming for that? Anyway, this was a almost definately a high point in this game.

The style of this game was pretty good too. Like the graphics, the whole thing had a nice, polished touch to it. It was, again, light and airy, with a positive mood towards it. I liked how the enmies moved; especially that one enemy that slides across the ground (although I haven't palyed all of this game). Nice job with this!

The sound in this game was good, but it got kind of repetitive and annoying. There were, I think, many better music options out thee for you to put in your game, not that kind of twangy, annoying beat. Just search the audio portal! Anyway, I gave sound a 7 because it definately fit the game, and some people might like it, but I personally didn't like it very much.

There was a little violence in this game. The jumping on the enmies was the obvious one (and quite possibly the only one). The violence wasn't really that graphic, though, so I only gave you a 4. This isn't necessarily a bad thing, though, and it fit the whole kind of light and airy feel of the game. So, in short, I can't really say, "Nice!", or something to that effect in this category (is there such a thing as 'nice' violence [maybe...]) Anyway...

There was a lot of interactivity in this game. Well, sort of a lot... if you get what I mean. I mean that there were probably more combinations you could have used (more button combinations, maybe...) You could have used more buttons, and maybe a crouch button...? Just a thought. Anyway, once again, I can't really say "Nice job!" here, well... actually... I guess I kind of can... Nice job!

And, finally, humour, which there was (probably) none of. Once again, this is not necessarily a bad thing. Although, I probably would have expected a game like this to be at least KIND OF funny, it wasn't really a big deal.

Overall, I thought that this was a pretty good platform game. Although I didn't paly through all of it, it could have used some more button options maybe (like a crouch button...) The grpahics and style of this were pretty good. It could use some improving, like the fun factor (and probably some other things that I didn't even notice), but for the most part, this was a pretty good platform game. Good job!

Sk8erGirl14 responds:

Wow, I appreciate the nice long review...

...This was a first for me, I wasn't trying to overstep myself on the first time around...I learned a lot since making this and I plan on developing other games...

...I chose the Chiptune Music cause Im a fan of it...I like Old Skool game music...there could have been other choices for it...

...there is a crouch key in the game, it simply is the DOWN ARROW...this is pivital to the game because it allows the game character to slide, and if you played through the game you would have had to use it to get the Shoe Power Up to jump higher...

...but anyway, like I said, this was a first for me...and things will only get better...

omg

wow i never relized how much i hate platformers untill now.but don get me wrong it was ok but the kid kept fucking slidin around and he couldnt jump high enough to get on anything.

Sk8erGirl14 responds:

The games physics were hard to balance...The character couldn't make the jumps with out the slide effect in place...it would have looked really weird. Sorry if it was difficult for you...

Controlls need work

The main character for the game was alway slipping and sliding. Plus the jump button's reaction time was slow.

Sk8erGirl14 responds:

I don't think I'll be releasing another version of this, but I'll know to try to make more responsive user input...The controls work fine...but it's the physics of the game that kinda throw off the responce time...sorry for that...