00:00
00:00
Newgrounds Background Image Theme

corentingoo just joined the crew!

We need you on the team, too.

Support Newgrounds and get tons of perks for just $2.99!

Create a Free Account and then..

Become a Supporter!

Reviews for "Silent Death"

mwah...maybe this will start something

ok well the game was pretty laggy and the character moved weird the gaurds were stupid everytime i went a level higher i ended up in a light and then i died again....the music was absolutly crap it was short and it kept stopping it was annoying...but you know if you could spent a lot more time improving this one maybe you'll get a good game in the end cause this one is crap you need to think things over improve alot of things make it run more smooth and please make it easier to choke or kill or whatever a gaurd cause you needed to be so close to him... that was just annoying..just make so that you have to stand behind him not on top of him
ok hope you make a better game out of this

FrostedMuffins responds:

Thanks for the review. Sorry that you couldn't enjoy it more :(

average

its a good flash rendition of splinter
cell, but the overall design of it was
way too basic and the options were
limited. if had a bit more depth to it,
it might of had some actual difficult,
otherwise it was an overkill on the
easy side. plus visuals werent too
amazing either; nothing too new or
interesting sums it up.
score: **
MJ

Impossible when caught

There seems to be no way to carry on after somebody catches you. Nobody dies if you shoot them, they should get you back. And if they are facing you, you can't get past.

the guys head looks like a MUFFIN !!!

its ok but THE GUYS HEAD LOOKS LIKE A FREAKING MUFFING
(MMmmmmm MUFFIN ! )

(title in work)

The design is kind of odd. To beat it you basically have to just go slowly and read the directions. It's kind of annoying that you have no recourse other than this. You can't kill an enemy once he spots you, which makes the game kind of boring to me. Some more options would have made this a bit better.