Good
simply programmed, of course. Absolute minimum realistic physics, a clumsy weapon interface, other than that, I am impressed. It is actually entertaining, reminds me of a poorly done primitive version of madness interactive. I normally don't like the stuff that I've seen from Games of Gondor, but this is an exception. If you wanted to work on the programming, graphics, tweak the fighting engine, and add in physics, you could easily have a commercial quality game in another month or two, depending on how much time you spent on it.