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Reviews for "Rumble Ball field 4"

I felt at unease whilst playing.

play experience
=============

played through from start to finish. Collided with some bombs. Fell down a hole maybe 6 times.

aspects (rated from ----- to +++++)
===========================

++++: nice sfx for hitting the things
-----: sfx all played after 1-2 second delay for me.
-: more sfx would be nice.

--: We can move the ball around, using hundreds of tiny pushes with no penalty. That seems wrong.

---: We're never sure how well we're doing in a level. Maybe a 'par' score or something would be nice.

------: I HATE flashes that play a tune on loading, before any user-input.

--: I'm not too keen on games like this, and golf games which are just about bettering a score. I like it when there's a max. number of shots or something, to give you an initial goal (just beating them all) before working on beating your high scores.

+: The lack of colour in the last level was interesting...

-: When I was picking up stragglers, I constantly felt like I was losing.

----: In fact, for some reason, I got the constant impression that I was doing worse than I was 'meant' to be doing. I felt like something had to click, maybe I was doing something wrong. And I never knew what.

Overall
=======

The sfx are all nice and sweet but it didn't really fill me with an urge to play on.

GameBalance responds:

That is unfinished idea. I was under stream of hi-scores games.
But I feel like it can be good level walkthrough game.
But - for some people it was intresting to try to beat hi-scores in this one.
Anyway I planning to make it non-hi-scores game in part 5. But need to thik up good features.
If u have good idea for this concept e-mail me it